Indoor climate, bug fixing, resolution support, future plans
X-Survivor » Devlog
Happy New Year, everyone!
Updates:
- Shelters now have an indoor climate which is affected by the weather, shelter insulation, the temperature of items in the shelter, and body heat.
- Wet items should now dry properly, including those in containers.
- Fixed a bug related to unloading of containers and another bug that would make the game go into an infinite loop when the thirst level became too high.
- The game now supports multiple screen resolutions rather than just 1920 x 1080. It should be able to automatically detect the best resolution (but if there is still an issue, try changing the desired resolution in bin/JSON/GFX.json).
Plans for 2024 and beyond:
- Camouflaged clothing and hunting blinds.
- More detailed fighting system (both melee and ranged).
- More diseases (our poor survivor will suffer even more).
- Option to choose continent (affects which animals and plants that appear).
- More crafting recipes.
- Allow very long journeys at sea to discover other islands.
- Meeting indigenous people (trading, learning skills, getting eaten if they are cannibals).
These plans are subject to change. In particular, I need to think about how to make the game engaging for long sea journeys. Also, I am not sure about how indigenous people will affect the feeling of loneliness/isolation that I find an important part of the game.
Best regards,
Christian
Files
x-survivor-linux.zip 35 MB
Version 10 Dec 31, 2023
x-survivor-windows.zip 34 MB
Version 10 Dec 31, 2023
x-survivor-mac.zip 26 MB
Version 10 Dec 31, 2023
Get X-Survivor
X-Survivor
Roguelike survival on a deserted island
Status | In development |
Author | Christian Wulff-Nilsen |
Genre | Survival, Simulation |
Tags | 2D, ascii, Crafting, Exploration, lone-survivor, Procedural Generation, Roguelike, Sandbox, Singleplayer |
Languages | English |
Accessibility | Configurable controls |
More posts
- Gillnets, new plants and fish, food preservation with salt, bandages, Project M...Apr 06, 2024
- Sound effects, auto-save, improved UI, randomized world settings, bug fixingMar 05, 2024
- Settings menu, seasonal changes, permadeath, new items, bug fixingFeb 16, 2024
- Torches, transporting fire, new menu features, bug fixingFeb 05, 2024
- Survivorpedia, rain collector, skin wetness, baking breadJan 19, 2024
- Issues with the game?Dec 10, 2023
- Finishing a different gameAug 15, 2023
- Item ASCII graphics, food smoking, bug fixing, Mac supportMay 25, 2023
- New fish types and crafting recipes + better performanceMay 13, 2023
Comments
Log in with itch.io to leave a comment.
The continents idea is cool
Good to hear! It will be a big project to implement it but it will give more variation to the game and make it more realistic.