Indoor climate, bug fixing, resolution support, future plans


Happy New Year, everyone!

Updates:

  • Shelters now have an indoor climate which is affected by the weather, shelter insulation, the temperature of items in the shelter, and body heat.
  • Wet items should now dry properly, including those in containers.
  • Fixed a bug related to unloading of containers and another bug that would make the game go into an infinite loop when the thirst level became too high.
  • The game now supports multiple screen resolutions rather than just 1920 x 1080. It should be able to automatically detect the best resolution (but if there is still an issue, try changing the desired resolution in bin/JSON/GFX.json).
Plans for 2024 and beyond:
  • Camouflaged clothing and hunting blinds.
  • More detailed fighting system (both melee and ranged).
  • More diseases (our poor survivor will suffer even more).
  • Option to choose continent (affects which animals and plants that appear).
  • More crafting recipes.
  • Allow very long journeys at sea to discover other islands.
  • Meeting indigenous people (trading, learning skills, getting eaten if they are cannibals).

These plans are subject to change. In particular, I need to think about how to make the game engaging for long sea journeys. Also, I am not sure about how indigenous people will affect the feeling of loneliness/isolation that I find an important part of the game.

Best regards,

Christian

Files

x-survivor-linux.zip 35 MB
Version 10 Dec 31, 2023
x-survivor-windows.zip 34 MB
Version 10 Dec 31, 2023
x-survivor-mac.zip 26 MB
Version 10 Dec 31, 2023

Get X-Survivor

Comments

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The continents idea is cool

Good to hear! It will be a big project to implement it but it will give more variation to the game and make it more realistic.