Bug fixes, conversion to Rust


Dear all,

Long time since my last devlog message. Working on my other project took a bit longer than expected but now it is finished (check it out here if you are into 3D and Shoot 'em up action games) and a few days ago I restarted my work on X-Survivor.

A few bugs have been fixed; see below. I have decided to convert the game from C++ to Rust since I believe this will make the development process more smooth and efficient in the long run. The conversion is a non-trivial task due to the many lines of code and the more restricted code structure of (safe) Rust compared to C++. This means no new updates for some time but after that I expect to be back in business with regular updates.

Merry Christmas if you celebrate that!

Best regards,

Christian

Bug fixing for the latest version of the game:

  • Character would not be wet and cold at the beginning of the "Shipwrecked" scenario.
  • Game would crash when examining plantain leaves (error in a JSON file).
  • Wrong info about qualities needed and item spawns was sometimes shown when examining trees etc.

Files

x-survivor-linux.zip 35 MB
Version 37 15 days ago
x-survivor-windows.zip 34 MB
Version 37 15 days ago
x-survivor-mac.zip 26 MB
Version 37 15 days ago

Get X-Survivor

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