Farming, new weapons, adding firewood automatically, cloud/fog effect
X-Survivor » Devlog
Dear all,
Updates since the last devlog message:
- Farming is now possible using various vegetables (potatoes, corn, garlic) from a wooden crate spawned at the starting location of the Shipwrecked scenario. Soil plots can be used to plant these vegetables.
- Added new weapons: atlatl (with ammo) and throwable spears.
- Added new ammo: crude wooden arrow and crude unfletched wooden arrow.
- Firewood can now be automatically added to a fireplace. This is very convenient since you no longer need to keep attending to the fire while performing other tasks. For more information, read the last part of the "Starting a fire" entry in Survivorpedia.
- Certain tasks can no longer be performed when it is too dark (lighting a fire/torch will increase the light level).
- Damage to projectiles is now smaller when they miss their target.
- Bones now spawn randomly at initialization (previously, bones could only be obtained from corpses).
- Added cloud/fog effect for parts of the map that are sufficiently high/low compared to the player's position. This should make it a bit easier to see differences in map heights.
Bugs fixed since the last devlog message:
- Background sounds would sometimes not play.
- "Multiple islands" map type only worked properly for Hilly terrain.
- Pebbles would not do damage when used as projectiles.
- Non-crafted items could not be disassembled, for instance the long rope at the beginning of "The Descent" scenario.
- Screen format would sometimes be wrong, with the bottom part of the screen being black.
Merry Christmas to those of you who celebrate it!
Best regards,
Christian
Files
x-survivor-linux.zip 36 MB
Version 43 12 hours ago
x-survivor-windows.zip 23 MB
Version 43 12 hours ago
Get X-Survivor
X-Survivor
Roguelike survival on a deserted island
| Status | In development |
| Author | Christian Wulff-Nilsen |
| Genre | Survival, Simulation |
| Tags | 2D, ascii, Crafting, Exploration, lone-survivor, Procedural Generation, Roguelike, Sandbox, Singleplayer |
| Languages | English |
| Accessibility | Configurable controls |
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- Survivorpedia, rain collector, skin wetness, baking breadJan 19, 2024
- Indoor climate, bug fixing, resolution support, future plansDec 31, 2023

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